percussionVar ->* [clap, clap]
percussionChord ->* (snare, bass)
percussionPhrase ->* [clap, percussionChord]*<e>
percussionBlock[percussion] {
[bassDrum2, bass2, *]*<e>
[bassDrum1, bass, bass1, *]*<e>
[rimshot, sideStick, rim, *]*<e>
[snareDrum1, snare, snare1, *]*<e>
[handClap, clap, *]*<e>
[snareDrum2, snare2, *]*<e>
[lowTom2, ltom2, *]*<e>
[closedHiHat, cHat, closedHat, *]*<e>
[lowTom1, ltom, ltom1, *]*<e>
[pedalHiHat, pHat, pedalHat, *]*<e>
[midTom2, mtom2, *]*<e>
[openHiHat, oHat, openHat, *]*<e>
[midTom1, mtom, mtom1, *]*<e>
[highTom2, htom2, *]*<e>
[crashCymbal1, crash, crash1, *]*<e>
[highTom1, htom, htom1, *]*<e>
[rideCymbal1, ride, ride1, *]*<e>
[chineseCymbal, trash, *]*<e>
[rideBell, *]*<e>
[tambourine, *]*<e>
[splashCymbal, *]*<e>
[cowbell, *]*<e>
[crashCymbal2, crash2, *]*<e>
[vibraSlap, vibra, *]*<e>
[rideCymbal2, ride2, *]*<e>
[highBongo, hbongo, *]*<e>
[lowBongo, lbongo, *]*<e>
[muteHighConga, mhconga, mutehconga, *]*<e>
[openHighConga, hconga, openhconga, *]*<e>
[lowConga, lconga, *]*<e>
[highTimbale, htim, *]*<e>
[lowTimbale, ltim, *]*<e>
[highAgogo, hAgogo, *]*<e>
[lowAgogo, lAgogo, *]*<e>
[cabasa, *]*<e>
[maracas, *]*<e>
[shortWhistle, sWhistle, *]*<e>
[longWhistle, lWhistle, *]*<e>
[shortGuiro, sGuiro, *]*<e>
[longGuiro, lGuiro, *]*<e>
[claves, sticks, *]*<e>
[highWoodBlock, hWoodBlock, hBlock, *]*<e>
[lowWoodBlock, lWoodBlock, lBlock, *]*<e>
[muteCuica, mCucia, *]*<e>
[openCuica, oCucia, *]*<e>
[muteTriangle, mTriangle, mTri, *]*<e>
[openTriangle, oTriangle, oTri, triangle, tri, *]*<e>
}
percussionBlock {
(claves, sWhistle)*<e>
percussionPhrase
[percussionChord:0, percussionChord:1, percussionChord]*<e, e, q>
}